Wildlings

Wildlings are actually barbaric human tribes that refused to submit to the changes of technological progress and stayed true to the life-style of their ancestors. Because of this, they are considerably stronger, tougher and have a higher level of dexterity but they’re also illiterate and uneducated - their sense of beauty is very limited. They are destined to be great warriors and rangers and their survival skills enable them to easily identify useful plants and animal remains. From these items, they may create effective poisons for which they also have a racial bonus. Rough lifestyle has taught them to be always on guard, sharpened their sight in darkness, and for a countless day to day fights or flight situations, they are able to regenerate stamina slightly faster than anyone else.

Combat is their strongest domain, and they gain extra initiative in it. They prefer pole-arms and blunt weapons, dealing extra damage while using them. Wildling rangers are masters of the magic school of body.

On the other hand, the magic school of mind is unknown to them. They also can´t learn armorer, tactics or negotiation skills. Wildlings don´t use crossbows and sword-like weapons. There are no alchemists or rogues among wildlings.